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AR - Clip Control

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3 comments

  • Elias Siljan

    Hello,

     

    Thank you for submitting this post Julien.

    Just to elaborate on "HAP clips do not support Ray Tracing".

    Playback of HAP files relies on hardware accelerated video decoding from the WMF media plugin. 
    That feature currently only functions on DX11, so you would not be able to play HAP files while using DX12
    Since ray tracing relies on DX12 that means it is currently not supported use ray tracing if you want to play HAP files.

     

    Regards,

    Elias Refvem Siljan

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  • Julien Darras

    Hie Elias,

    Thanks for your message. I'm trying HAP with Unreal Engine 5.1 and got the feeling that it's working with Ray Tracing. Do you confirm this ?

    I guess that the Pixotope 5.1 UE version will arrived soon...

    Regards,
    JD

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  • Ian Puszet

    Hello Julien,

    Pixotope release version 23.1 will support UE 5.1 and is due in March 2023.

    Best regards

    Ian

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