offline post-production with Pixotope
What is the process of offline post-production with Pixotope? How to get clean UE4 scene video clip and camera track data FBX at the same time?
-
Official comment
Hello Chen,
Pixotope offline post-production work flow based on LTC (timecode) .
1.Record video clip during production with LTC in a Video recorder. And record Tracking data during production with the same LTC in Pixotope.
2. Export recorded tracking data as FBX file. To be noticed that there is no lens distortion in this FBX file.
3. Composite in post-production software with the Video clip, Unreal scene and the FBX tracking data.
In the future ,we plan to develop a sequential video input mechanism in Pixotope so that we can do post-production in Pixotope instead of other software. Because in Pixotope you can still have the unique Pixotope composition(Shadows, Reflections etc.).
Regards,
Xindi
-
Hello Xindi,
How to export recorded tracking data as FBX file ?
We can play json file(.ptrk) in Pixotope Editor, We just want to use these tracking data in normal Unreal Engine.
Regards
Rinka0
Please sign in to leave a comment.
Comments
2 comments